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Klik
Book One
KlikUpdate
Published Online December 8, 2005
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Forgath's Fortune


Published online on December 8, 2008

Description[]

A large amorphorous sphere made entirely of metal with the ability to modify shape and size at will and the ability to fly and hover just above the ground.

Klik belongs to a race of asexual symbiotic creatures that do not posses the ability to create offspring without a host creature to attach to.

The process involves attaching a slither of metal which grows and replicates the hosts soul[but only to a certain extent,it is revealed that a form with too much detail would render it flightless] without harming or altering it,although it may leave the host creature stronger and for a time.

Blood has a profoundly corrosive effect on the Klik's race as discovered and exploited by Dr'asst, although they can automatically regenerate after ingesting metal. It is unclear whether only certain metals or all metals will have this effect and to what extent it can be used,he/it is shown to be relatively naive or inexperienced as it assumed that other creatures share the same physiology and offers Dies a large metal bar as he lay bleeding to death.

Klik has formed a close bond with the Goblin, Dies Horribly,and has risked banishment from his clan to use a forbidden bonding technique to save his life by grafting a new hand onto him using a part of himself in a similar way to the reproductive process except it makes sure it cannot grow a soul.

Klik seems to be of relatively good nature,no sooner than his introduction he aids Dies during battle and has been shown to be rather cheeky during combat with Dr'asst and affectionate towards Dies during their reunion.


Transcript[]

Page 1[]

From: p.1

Panel 1
Scene:
Character: "Dialogue"
Character: {thought}
Character: *expression, action*
Panel 2
Scene:
Character: "Dialogue"
Character: {thought}
Character: *expression, action*
Panel 3
Scene:
Character: "Dialogue"
Character: {thought}
Character: *expression, action*
Panel 4
Scene:
Character: "Dialogue"
Character: {thought}
Character: *expression, action*
Panel 5
Scene:
Character: "Dialogue"
Character: {thought}
Character: *expression, action*


Page 2[]

From: p.2

Panel 1
Scene:
Character: "Dialogue"
Character: {thought}
Character: *expression, action*
Panel 2
Scene:
Character: "Dialogue"
Character: {thought}
Character: *expression, action*
Panel 3
Scene:
Character: "Dialogue"
Character: {thought}
Character: *expression, action*
Panel 4
Scene:
Character: "Dialogue"
Character: {thought}
Character: *expression, action*
Panel 5
Scene:
Character: "Dialogue"
Character: {thought}
Character: *expression, action*

Appearances[]

  • Character appearing
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